Goodbye Pathfinder for Now

I just completed my last game with my local Pathfinder group. I had a blast playing a half elf rogue alchemist, literally. As an alchemist I was able to toss bombs here and there with some decent effect. The Pathfinder twist on the rogue class was also fun to play. I chose minor magic and the message spell to communicate and coordinate actions during play, this spell choice worked well in our group since we role-played way more than my 3.5e edition group, who focused on min/maxing and combat.

I’ll miss my Pathfinder group. The worst part is that I will not finish the Council of Thieves Adventure Path due to my move to Florida. Once I get settled in to my new town, I will try to find a game group. I will have to start all over as a player, maybe I’ll try the Kingmaker path since I don’t like playing the same game twice or reading an adventure in advance. On the bright side, I am looking forward to finding a new group for my World of Alidor games.

I was talking with my 4e gaming neighbor about my move, and he mentioned he has a long distance player that uses Skype to continue play with his group. Unfortunately I am the techy nerd in my group, so that option is out for Pathfinder and 3.5 games here in Urbana. My neighbor said I could play 4e with his group, but honestly, I have given up on WotC game products and can’t see myself putting all that energy into a game I just don’t enjoy anymore.

So for now it is goodbye Pathfinder, and thanks Paizo, for really putting the effort in, to make an excellent game product.

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About shent_lodge

Shent_lodge, AKA Jon, started this website, in 2000, initially as a player's guide to his home game. He has run through, and run for, hundreds of players of the Dungeons and Dragons game since 1980. These days he plays, or runs games using the WORST RPG rules set.