The Kings Crew
August 29, 2010 by shent_lodge
Filed under Game Design, Jelling
I decided to try the NPC Creator’s Toolbox for my King dungeon I am making. It is a random table set found in the Game Mastery Guide for the Pathfinder Role Playing Game. Overall it is useful in filling out characteristics of NPCs so they all don’t just have red shirts and answer to the [...]
The King’s Crib
August 25, 2010 by shent_lodge
Filed under Game Design, Jelling
I am still rolling forward on my to kill a king dungeon. To help me out, I purchased a GameMastery flip-mat. I have quite a collection of these now. I have: the City Market, the Keep, the Bandit Outpost, the Arena and two Basic Flip-Mats; these pretty much cover all the bases in my home [...]
To kill a King, his view of the world
August 14, 2010 by shent_lodge
Filed under Game Design, Jelling
OK, so I set up last that the King of Northern Jelling must go. The choice of who will assassinate the king is left for the players; possibly a NPC with motive will do it hooking the party into hunting that person down bring them back to justice; you know, the typical who done it. [...]
How to train your dragon to be a lethal weapon
March 18, 2010 by shent_lodge
Filed under Brunari, Featured, Game Design, Jelling, Tortoise Cities
I have been looking at the spells in the Pathfinder RPG Core Rulebook, and I noticed that a couple of them really work well with my game world of Alidor. In Alidor, dragons are top dog, and tortoises are man’s only hope. I have told players that there have been many wars between the people [...]
A Giants Den
January 26, 2010 by shent_lodge
Filed under Game Design, Jelling
Now for my giants den. This a image I built from stock photos in Photoshop. It is for another quick Pathfinder RPG adventure I am creating for Winter War. I needed a den out in the swamp, by the town of Kingleaf, so I drew this out from some Images I pulled together from Ireland. [...]
A Map from the Past
January 18, 2010 by shent_lodge
Filed under Featured, Game Design, Jelling
I was digging through my old game notes and I found one of my early campaign maps. This is from 1999-2000, it shows my Forgotten Realms and Warcraft 2 influences in my earlier games. Lake Surma is there and my tortoises wandered in the fog of the marsh, named The Marsh, before I created Jerren. [...]




