All Settlements

All Settlements of Alidor

Alice Tortoise village
Wanders the old brunari lands. One of the few tortoises that has no scute companion.

Alidor Brick & mortar city
A grand metropolis home to 2-million inhabitants. Some say if you can’t find what you want in Alidor then it does not exist.

Argotan Tortoise village
Feared throughout the Plains of Jerren as being a home to brigands. Seldom do good things happen where Argotan appears on the horizon.

Brendon Mill Brick & Mortar Village
A village in the Westmoor district of the nation of Jelling; known best for stopping the advance of invaders from Kirkland in JY 1665.

Bryce Brick & Mortar City
The last great city of the brunari now part of the nation of Jelling. It is best known for its great golden castle called Bryce.

Corfindil Brick & mortar city
The “forbidden city” home of the Talou elves, and their leader Empress Zoe

Cork Tortoise city
Known for it’s College for Bardic knowledge. The city disapeared 5 years ago. Refugees said that orcs attacked them and “stole the city.”

Dalwell Tribal people
Known to travel the Eastern coast of the Winwell Sea. Primarily barbarians who are fishermen, trappers and hunters. Ruled by one great chief, Alexver Redaxe.

Darra Tortoise thorp
Home to the Druids of Darra, makers of elixirs that protect those with draconic ancestry from the toxic effects of tortoise pheromones.

Duftown Brick & mortar city
Once ruled by King Charles the Simple. Known best for it’s ale breweries. Presently occupied by dwarves of MT. Laudin.

Elwonna Tortoise city
Transits between the Plains of Jerren and the Valley of the Gods, most of the locals are stocky red headed folk known for their wrestling skills. The Tournament of Bent Arms happens every year usually a week after the tortoise settles down for the winter. Ruled by King Erik the Just.

Four Wells Brick & mortar village
A village built on the steep cliffs of the western Jelling coast. Best known for its four freshwater springs that boil up to the surface in the small sheltered harbor below the village.

Glenfiddich Brick & mortar free city
The lands around the city have hosted many battles between between the Kirks and the Dufts.

Grimstown Brick & mortar city
Located on the most Eastern reach of the Poisonmont Highland. Disease and criminality run rampant among the godless inhabitants of the city.

Holmgaard Brick & mortar city
There is only one route down from the Poisonmont Highland, The Road of Blood which starts at the west gate of Stavenger and ends a hundred miles away at the heavily fortified east gate of Holmgaard.

Horsens Brick & mortar city
“City of the West”, The first and only settlement of men on the western reach of the Talou Empire. Home to many half-elves. The walls of the city are built right up to the great stone tree wall of the Elves.

Ingersol Tortoise city
Many millennia ago Ingersol slid down into a great valley between two mountains (MT. Laudin & MT. Jerdin) and was unable to get out. The city wanders the valley now known as the Vale of Ingersol.

Jarlkirk Brick & mortar city
Home to templars and members of the League of Highhook, three northern kings and their followers set on making a nation in the north of humans. Ruled by King Harold Siggarson “Old Smoke Head”.

Jelling “Isle of Black Diamonds”
An island ruled by two siblings, in the south Queen Jillian Ivenent and in the north King Artin Ivenent. All mountains and hills of Jelling are ruled by the Black Diamond Dwarves. And all living beings of Jelling venerate the dragon of the lake. Surma.

Jerren
A huge flat plain with a ring of inhospitable mountains in the west that keep all but the sturdiest travelers out of the Valley of the Gods. Jerren in known for its Thri-kreen and centaur tribes and of coarse its cannibalistic halflings. Somewhere in the center of Jerren is the secret city of the gnomes. No non-gnome has ever seen it.

Kingleaf Brick & Mortar Village
A small village on the southern coast of Lake Surma in the District of Nindowe on the Island of Jelling.

Kirkland “Nation of Men”
Three human cities (Jarlkirk, Phinkirk & Ramkirk) brought together by templars of the League of Highhook, set on controlling the lands of the North.

Lagdil  Tortoise Thorp
A small tortoise that wanders the old Brunary lands called Lagdil, is home to a small group of warriors. 

Melbrindar Keep Brick & mortar
This keep is the last stop for many a pilgrim before heading out across the Valley of the Gods in search of the City of Alidor. It is the home of the Melbrindar elves and one of the few places where one can study weapon and armorsmithing. Elves come here to study the ways of the samurai under the tutelage of “The Melbrindar” a reclusive ancient elf said to be one of the oldest in the world. The laws of Melbrindar Keep are extremely strict for non-elves but the pay off in Knowledge is well worth the trouble of dealing with elves.

Morgan Tortoise city
Ruled by dwarves. Morgan works the Plains of Jerren, strip-mining for coal and other mineral resources for the dwarves.

Northpoint Brick & mortar city
Home to King Artin Ivenent ruler or Northern Jelling.

Orphir Brick & mortar city
Located on the most Southern reach of the Poisonmont Highland. Disease and criminality run rampant among the godless inhabitants of the city.

Phinkirk Brick & Mortar city
Home to templars and members of the League of Highhook, three northern kings and their followers set on making a nation in the north of humans. Ruled by King Charles the Bold.

Port Headland Brick & mortar city
Home to Queen Jillian Ivenent ruler of Southern Jelling.

Ramkirk Brick & Mortar city
Home to templars and members of the League of Highhook, three northern kings and their followers set on making a nation in the north of humans. Ruled by King Rolf the White.

Shent Brick & mortar
The village that surrounds Shent Keep.

Shent Lodge Brick & mortar
A Keep on the Eastern coast of Lake Surma. Owned by a retired adventurer Zora Brunarn. The Keep was purposely bought on land that divides Northern and Southern Jelling.

Southshore Brick & mortar city
Located on the Southern coast of the Winwell Sea. Ruled by city council. It is rumored that the council is advised by an ancient silver dragon.

Stavenger Brick & mortar city
The foulest most retched city in all of Alidor. Its people have forsaken the gods, and done nothing but spread their evil throughout the land. Disease and pestilence are everywhere in here.

Talou Forest “Empire of the Elves”
A vast ancient forest bordered by a two hundred foot tall wall of stone trees. There are no gates to ease border crossings. The elves have shut themselves in and do not take kindly to visitors.

Tudd Tortoise city
This slow moving city transits between the Plains of Jerren and the Valley of the Gods picking up pilgrims on occasion. Ruled by King Rupert Yelloweyes.

Yatton Brick & mortar town
The first major portage on the River Surma, home to many dairy and pig farms.